Osmo – Genius Starter Kit for iPad – Ages 6-10 – 5 Educational Learning Games on Math, Spelling, Creativity and More (Osmo – iPad Base Included)
RRP PRICE: £99.99
SALE PRICE: £87.99
YOU SAVE: £12.00
SALE PRICE: £87.99
YOU SAVE: £12.00
- OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child’s game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
- TEACHING: Arrange over 100+ puzzle designs/pieces to match on-screen shapes (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw anything with creative drawing skills (Masterpiece), add, count, subtract & multiply tiles to pop the number bubbles solving math equations (Numbers), learn spelling & vocabulary with on-screen images & skill level selection (Words).
- SKILLS LEARNED: Visual problem-solving skills, puzzles, math, addition, counting, subtraction, multiplication, geography, marine biology, freehand drawing, gain listening skills, reading, learn physics & improve spelling & vocabulary. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
- AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
- WHAT’S IN THE BOX: Osmo Base & Reflector for iPad, Tangram pieces, Numbers tiles, Words tiles, Stackable storage for each game & 5 Game Apps: Numbers, Tangram, Words, Newton, and Masterpiece.
- COMPATIBILITY FOR IPAD: All iPads except Generation 1, 2, 3. iPad Reflector 2021 required for the: iPad Air 4, iPad Pro 11-inch & iPad Pro 12.9-inch. The minimum iOS version needed is iOS 10.
SKU: | B07SBTXGQR |
Dimensions: | 6.99 x 30.48 x 24.38 cm; 1.24 Kilograms |
Model: | 901-00013 |
Material: | Plastic |
Pack Quantity: | 1 |
Batteries Required: | No |
Age: | 5 – 10 years |
Assembly: | No |
Material: | Plastic |
Quantity: | 1 |
From the manufacturer
Genius Starter Kit for iPad
Educating Children 6-10 years old
As a parents you can expect your child to have the following game play experience: Shapes & placing in designs (Tangram), problem solving/early physics (Newton), creative drawing skills (Masterpiece), counting with numbers/dice (Numbers), letters, spelling & vocabulary (Words).
What's in the box:
- Osmo Base for iPad
- Tangram pieces
- Numbers tiles
- Words tiles
- Stackable storage for each game
- 5 Game Apps: Numbers, Tangram, Words, Newton, and Masterpiece
What They Will Learn
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Reading & VocabularyPlay alone, or with friends. Over 150 puzzle images created by the community! | Number Sense & Math ConfidenceWhen there are multiple good ways to solve a problem, math becomes creative and fun. | Problem SolvingYour child will exercise visual problem-solving skills, thinking with shapes! A timeless game reinvented using an interactive video experience | Creativity & ImaginationLet your child learn while having fun and not realise that the fun is really all about learning. Share a time-lapsed video of the masterpiece! |
Ways to Learn
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NumbersFreestyle math. Explore & play with math in an open-ended environment. | WordsUnlimited content. Guess & spell hidden words with physical tiles. | Tangram500+ visual puzzles. Arrange wooden puzzle pieces to build challenging shapes. | Newton & Masterpiece60+ levels of creative engineering guiding virtual balls with real-life objects. Supercharge your creativity & awesome drawing skills, draw anything. |
Real Play, Real Learning
Osmo is Magic!
Osmo brings learning to life, using hand held pieces with an iPad.
A great entry to the Osmo universe, the Genius Starter Kit for iPad includes everything your kids need to experience hands-on learning and digital fun in five different ways.
You will have the ability to monitor what your child is doing in the game and their progress as they start the program and grow into more advanced learning. Your child can self guide themselves on this learning adventure.